|Session 01: A Carriage Catastrophe|
|Real World Date||May 3rd, 2014|
|Game Date||March 15, Year 0|
|Enemies||The Nightingale Bandit|
|NPCs||Sebastian Glordon Highcastle the Fifth|
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Session 02: A Monastery's Mysteries
Six adventurers were on a carriage ride to the capital city with a few other passengers on their trip. A few miles before the Creston stop, they were attacked by a group of bandits led by an experienced, whistling bard with powerful illusions and weather manipulation. Two of the bandits were killed, a dwarf was captured and tied up by Kal, and the rest ran away, not expecting to encounter resistance on their raid mission. Two pages of encrypted notes were collected from the bandit corpses. After walking the rest of the way to Creston, the travelers are greeted by a guard and a monk (monks are the principal law enforcement in Creston). They are told that it will take a week to fix the cart and restock for the continuation of the journey, and are offered free lodgings in the town's tavern/inn. The rest of the cart's occupants (other than Sebastian) are residents of Creston and quickly scatter.